Scripting MOBA AI

I have recently gone back to our MOBA, Adventure Time Battle Party and it reminded me about how I wanted to write up a post about the AI. There were a number of important lessons we learned and I wanted to share them.   Ground Rules We didn’t have much time to pursue, what I […]


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Multiplayer Ranking Systems vs. Declining Population

The Problem A solid ranking system is required for a healthy, competitive online game. You want same-skill players to be facing each other – you want your newbies playing and your veterans playing veterans. A good skill system will allow high-skilled players to quickly rise in the ranks and only face like-skilled opponents. You want these good […]


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