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On copying games (re: Battle Party)

Posted by admin November 3, 2015Battle Party, Uncategorized

“Why did you copy that other game? Don’t you want to make something new and original?” Of course (nearly) all game developers want to make something new and original but there are a great many factors that inform a team’s decision on what game to make. I want to give my perspective on the decisions that may go […]


Continue.. On copying games (re: Battle Party)

Adventure Time Battle Party – design goals

Posted by admin December 11, 2014December 11, 2014Battle Party

When we set out to create Adventure Time Battle Party, we had some specific goals in mind. I can proudly say, we achieved every goal we set out to accomplish. As a team, we all love playing MOBAs, but there are a number of standard systems in MOBAs that don’t align with our sensibilities. We […]


Continue.. Adventure Time Battle Party – design goals

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