Project Exonaut – player breakdown

Design Goals

One of the design goals for Exonaut was to not get caught in the “expansion for only high-level players” content trap. Many games do this and while you may be serving the most active and most vocal players, you will be serving a minority of your players. This is why Project Exonaut is set up so we can add new content to players at any level, even unregistered players.

Player Data

So what percentage of players would we be serving with a straight rise to the level cap? Here is the data from the first couple of months of play.

player percentages

 

Here is the breakdown as of this month (August).

You can see a few more percentage points creeping up into the higher ranks but the vast majority (89%) still play in the 1st two ranks. Let’s assume we don’t take rank 1 (Rookie) player very seriously. They are just testing the waters and are not dedicated players. Let’s just look at players rank 2 (Pilot) and higher.

Even if we throw out the Rookie players, the lowers ranks make such a huge percentage of the population. Level 10-20 make up 75% of our active player base of players above level 10.

Don’t Miss an Opportunity

High level players are obviously the most dedicated players and should be served new content. However, if you can add content for any level of player, your entire player population has a reason to come back to your game when you have an expansion. Your content plans and game structure should serve your dedicated players and also work to convert the occasional dabblers to hardcore fans.

 



Comments

I have thought about that as well. I notice that a few months later, after a break from playing, that low level players are still predominant. I join team games most of the time and they are still packed with players below level 20, I would think that people would improve…

Anyway, I understand your position. What then do you plan to do? As a high level player, I would love something to spend my money on…I don’t know, I’m not too imaginative, but I do support you. Good job and keep up the good work.

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By the way, are you also responsible for other games on Cartoonnetwork like Coyote Chase and Johnny Test: Test of Time?

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Hey Brad I hope you read this ASAP. There is a glitch that players are abusing in certain maps. If one goes to the lower right corner of the map, and slides/rolls continously for a little bit, they can drop into a lower unseen level in the map. They are underground and can’t be seen, other than their name. They can however, shoot upwards and attack any opponents on the ground right above them. This is especially dangerous in maps like Kylmyys where most battles take place on the first level.

They can also come out as they please, so they have nothing to lose by using this and everything to gain. Please fix it ASAP.

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We work to serve all players. Ideally we can add something soon so we can group similar levels players.

As far as content goes, we have plans for all levels of players 🙂

We are aware of that issue and are working to fix it. It’s being rolled in with a ton of other fixes too.

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Thank you.

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Project exonaut is not working so please I want you to fix it! PLease PLease Please Fix project exonaut!

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PLEASE FIX P ROJECT EXONAUT PLEASE

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